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https://hdl.handle.net/2440/122854
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Type: | Journal article |
Title: | Maladaptive player-game relationships in problematic gaming and gaming disorder: a systematic review |
Author: | King, D.L. Delfabbro, P.H. Perales, J.C. Deleuze, J. Király, O. Krossbakken, E. Billieux, J. |
Citation: | Clinical Psychology Review, 2019; 73:101777-101777 |
Publisher: | Elsevier |
Issue Date: | 2019 |
ISSN: | 1873-7811 1873-7811 |
Statement of Responsibility: | Daniel L.King, Paul H.Delfabbro, Jose C.Perales, Jory Deleuze, Orsolya Király, Elfrid Krossbakken, Joël Billieux |
Abstract: | While certain player vulnerabilities are known to increase risk of gaming disorder (GD), the topic of maladaptive player × game relationships in GD has received limited attention. This review aimed to: (1) identify game types associated with GD symptomatology; and (2) evaluate individual differences (e.g., age, personality, depression) in the relationship between gaming and GD symptomatology. A systematic review of six databases identified 23 studies of the relations between game types and GD, including 13 studies employing multivariate analyses. Player vulnerabilities implicated in GD included impulsivity, risk-taking, psychopathological symptoms (e.g., depression, anxiety), and stronger gaming motivations (e.g., escapism, achievement). MMORPG involvement had the strongest positive association with GD. Problematic MMORPG players tend to have a socially anxious profile and may be attracted to the work-like roles and conventions of this genre. Problematic players of shooters tend to score higher on measures of sensation-seeking and impulsivity than other players. These findings suggest that GD may develop more readily and at more severe levels in complex, endless, socially driven games, irrespective of person-level characteristics. Some player vulnerabilities may selectively increase risk of GD for certain game types. Further research should investigate different player-game interactions to refine current models and interventions for GD. |
Keywords: | Addiction Gaming disorder Problematic gaming Structural characteristics Video game |
Rights: | © 2019 Elsevier Ltd. All rights reserved. |
DOI: | 10.1016/j.cpr.2019.101777 |
Grant ID: | http://purl.org/au-research/grants/arc/DE170101198 |
Published version: | http://dx.doi.org/10.1016/j.cpr.2019.101777 |
Appears in Collections: | Aurora harvest 8 Psychology publications |
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