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PreviewIssue DateTitleAuthor(s)
2007Fabricate rectangle-patch and square notch based 2.4/5.2GHz dual-band bandpass filter on ceramicYang, C.F.; Tzou, W.C.; Cheung, M.; International Conference on Electron Devices and Solid-State Circuit (2007 : Tainan, Taiwan)
2011Factors affecting the design of electronic direct mail messages: Implications for professional communicatorsCheung, M.
2001Far Away, So Close: Some Notes on Participant Observation During Fieldwork in Nepal and EnglandWilmore, Michael Joseph
2017Five dimensions of online personaMoore, C.; Barbour, K.; Lee, K.
2018Food/media: eating, cooking, and provisioning in a digital worldLewis, T.; Phillipov, M.
2016For the love of the craft: Industry, identity and Australian comicsMaynard, A.; Brienza, C.; Johnston, P.
2010Forces in play: The business and culture of videogame productionPotanin, Robin-Ann; International Conference of Fun and Games (3rd : 2010 : Leuven, Belgium)
2002Forming Audiences for e-Democracy: Government Policies, Portals, and Pilots and Citizen LiteraciesGriffiths, O.; European conference of e-Government (2nd : 2002 : Oxford, United Kingdom)
2009Fragments of a Fictocritical DictionaryProsser, R.
2008Framing ideology in the niche media: the Koori Mail's construction of the Redfern riotsBudarick, J.; King, D.
2015Friend or foe? Regional newspapers and the power of FacebookHess, K.; Bowd, K.
2004From Butler to Buffy: notes towards a strategy for identity analysis in contemporary television narrativeCover, R.
2017From marginalisation to a 'voice of our own': African media in AustraliaBudarick, J.; Budarick, J.; Han, G.
2007Future assemblies: theorizing mobilities and usersGriffiths, O.
2004The game thing: ludology and other theory gamesCrogan, Patrick
2011Gameplay Mode: War, Simulation, and TechnocultureCrogan, Patrick
2007Games: Technology, Industry, CultureFlew, T.; Humphreys, S.; Terry Flew,
2005Games: Technology, Industry, CultureFlew, T.; Humphreys, S.; Terry Flew,
2006Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction MythCover, R.
2010Genomic sexuality and self: The cultural conditions for the ''Uptake'' of gay gene assertionsCover, R.