Please use this identifier to cite or link to this item: https://hdl.handle.net/2440/2431
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Type: Journal article
Title: Quantum two- and three-person duels
Author: Flitney, A.
Abbott, D.
Citation: Journal of optics. B, Quantum and semiclassical optics : journal of the European Optical Society, 2004; 6(8):S860-S866
Publisher: IOP Publishing Ltd
Issue Date: 2004
ISSN: 1464-4266
1741-3575
Statement of
Responsibility: 
Adrian P Flitney and Derek Abbott
Abstract: In game theory, a popular model of a struggle for survival among three competing agents is a truel, or three-person generalization of a duel. Adopting the ideas recently developed in quantum game theory, we present a quantum scheme for the problems of duels and truels. In the classical case, the outcome is sensitive to the precise rules under which the truel is performed and can be counterintuitive. These aspects carry over into our quantum scheme, but interference amongst the players' strategies can arise, leading to game equilibria different from the classical case.
Keywords: quantum game theory, decoherence, quantum information, quantum control, duels, n-uels
Description: Copyright © Institute of Physics
DOI: 10.1088/1464-4266/6/8/036
Published version: http://www.iop.org/EJ/abstract/1464-4266/6/8/036/
Appears in Collections:Aurora harvest 2
Electrical and Electronic Engineering publications

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