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|Title:||Database and narratological representation of Australian Aboriginal knowledge as information visualisation using a game engine|
Wyeld, Theodor G.
|Citation:||Proceedings of Tenth International Conference on Information Visualization: pp.237-244|
|Conference Name:||International Conference on Information Visualization (10th : 2006 : London, England)|
|Malcolm Pumpa and Theodor G Wyeld|
|Abstract:||Current database technologies do not support contextualised representations of multi-dimensional narratives. This paper outlines a new approach to this problem using a multi-dimensional database served in a 3D game environment. Preliminary results indicate it is a particularly efficient method for the types of contextualised narratives used by Australian Aboriginal peoples to tell their stories about their traditional landscapes and knowledge practices. We discuss the development of a tool that complements rather than supplants direct experience of these traditional knowledge practices.|
|Keywords:||Aboriginal Knowledge Domain; Narrative as Metadata; Torque Game Engine as Information Interface|
|Rights:||© 2008, IEEE|
|Appears in Collections:||Media Studies publications|
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