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|Title:||Role play in 3D virtual environments: a pedagogic case study|
|Author:||Wyeld, Theodor G.|
|Citation:||Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural: pp.61-66|
|Publisher:||Association for Computing Machinery|
|Series/Report no.:||ACM International Conference Proceeding Series ; vol. 94|
|Conference Name:||Computer-Human Interaction. Conference (2005 : Auckland, NZ)|
|School/Discipline:||School of Humanities : Media|
|Abstract:||Researchers are beginning to explore the role of digital design collaboration within multi-user 3D virtual environments. In the latest installment of an ongoing remote digital design collaboration project with the Sydney University Key Centre of Design Computing and Cognition (KCDC), the University of Queensland Information Environments Program (IEP) co-coordinated an online production of T. S. Eliot's The Cocktail Party in a 3D virtual world environment. This paper describes the process and pedagogical outcomes of early learners collaborating remotely in digital 3D media.|
|Appears in Collections:||Media Studies publications|
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