Emery, S.Jarldorn, M.Walker, A.Grimmett, H.Black, A.L.2025-12-182025-12-182024Source details - Title: Ludic Inquiries Into Power and Pedagogy in Higher Education: How Games Play Us, 2024 / Walker, A., Grimmett, H., Black, A.L. (ed./s), Ch.17, pp.220-2349781003450979https://hdl.handle.net/11541.2/40475This chapter explores the experiences of two early career female academics through game design, development, and game play. The work seeks to challenge and disrupt the conventional norms of academia by exploring the competitive dynamics of working in higher education through the lens of care and feminist friendships. The game, Cards Against Academia, deploys various game design mechanisms to demonstrate structures of inequality and systems of oppression women in academia experience. The chapter uses duoethnography as a method to think through alternative activist possibilities for women to work in collaboration and proposes that this feminist activism of care is a politically disruptive activity.enCopyright 2025 selection and editorial matter, Amelia Walker, Helen Grimmett, and Alison L. Black; individual chapters, the contributors Access Condition Notes: Accepted manuscript available 01 April 2026womenacademiainequalityCards against academia: playing the game of 'opportunities' through a feminist friendship lensBook chapter10.4324/9781003450979-212-s2.0-85204833622