King, D.Delfabbro, P.Griffiths, M.2012-12-052012-12-052012Journal of Cognitive Psychotherapy: an international quarterly, 2012; 26(1):43-560889-83911938-887Xhttp://hdl.handle.net/2440/74572Psychological problems arising from excessive use of digital technologies, particularly in relation to the Internet and video games, are of growing clinical concern. Although there is no consensus whether technology-based problems constitute primary psychopathologies that should be recognized as clinical disorders, a significant number of problem users have used clinical treatment services. There is therefore a growing need for the mental health community to be aware of available clinical treatments for technology-based problem behaviors and the efficacy of these treatments. This article presents an overview of the prevalence of technology-based problems in Eastern and Western countries and the known cognitive-behavioral dimensions of problematic technology use. We also consider issues related to the assessment of technology-based problems, and critically review clinical treatments for technology-based problems.en© 2012 Springer Publishing CompanyVideo gameInternettechnologyaddictionClinical interventions for technology-based problems: excessive internet and video game useJournal article00201272442012112911493810.1891/0889-8391.26.1.432-s2.0-8488039580020247King, D. [0000-0002-1762-2581]Delfabbro, P. [0000-0002-0466-5611]