Please use this identifier to cite or link to this item: https://hdl.handle.net/2440/108867
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dc.contributor.authorFaulkner, H.-
dc.contributor.authorDick, A.-
dc.date.issued2015-
dc.identifier.citationProceedings of the 2015 International Conference on Digital Image Computing: Techniques and Applications, 2015, pp.100-107-
dc.identifier.isbn9781467367950-
dc.identifier.urihttp://hdl.handle.net/2440/108867-
dc.description.abstractThis paper is an empirical study of the application of visual detection and tracking methods to the problem of locating and tracking all AFL players during a game. While most person detection and tracking algorithms are designed for pedestrians, we show that with appropriate modifications, state of the art methods can be adapted to a more challenging domain where motion is significantly more varied and occurs in a much wider area.-
dc.description.statementofresponsibilityHayden Faulkner, Anthony Dick-
dc.language.isoen-
dc.publisherIEEE-
dc.rights© 2015 IEEE-
dc.source.urihttp://dx.doi.org/10.1109/dicta.2015.7371226-
dc.titleAFL Player Detection and Tracking-
dc.typeConference paper-
dc.contributor.conference2015 International Conference on Digital Image Computing: Techniques and Applications (DICTA 2015) (23 Nov 2015 - 25 Nov 2015 : Adelaide, AUSTRALIA)-
dc.identifier.doi10.1109/DICTA.2015.7371226-
dc.relation.granthttp://purl.org/au-research/grants/arc/LP130100154-
pubs.publication-statusPublished-
dc.identifier.orcidDick, A. [0000-0001-9049-7345]-
Appears in Collections:Aurora harvest 3
Computer Science publications

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