Please use this identifier to cite or link to this item:
|Should Australia have an R 18+ classification for video games?
|Youth Studies Australia, 2010; 29(1):9-17
|Australian Clearinghouse for Youth Studies
|by Daniel King and Paul Delfabbro
|The subject of whether video games with mature or adult content should be restricted from sale in Australia represents a complex social issue. Under the current classification system for video games, any game deemed unsuitable for people under the age of 15 is banned from sale in Australia. With reference to relevant supporting literature, this paper presents a critical summary of the arguments for and against the introduction of an R 18+ rating for video games. Analysis of the key issues reveals that the R 18+ rating issue encompasses matters of accessibility versus restriction of adult material, censorship versus freedom of creative expression, parental versus governmental responsibility, among many other considerations. It is concluded that the known benefits outweigh the perceived but empirically insubstantial risks of introducing an R 18+ rating for video games in Australia.
|Copyright of manuscript text, as submitted to Youth Studies Australia, remains with the author. Youth Studies Australia holds the copyright for the typeset and graphically designed version as it appears in the journal and for any electronic or hard copy reproduction by the Publisher, Australian Clearinghouse for Youth Studies, based on that version.
|Appears in Collections:
Files in This Item:
There are no files associated with this item.
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.