Please use this identifier to cite or link to this item: http://hdl.handle.net/2440/70888
Type: Thesis
Title: On the development of an interface framework in chipmusic: theoretical context, case studies and creative outcomes.
Author: Tomczak, Sebastian
Issue Date: 2011
School/Discipline: Elder Conservatorium of Music
Abstract: The current study deals with the development, application and outcomes of an Interface Framework that can be applied to a range of video game systems in order to create realtime music. The Framework controls the internal sound chips of video game consoles from a host computer or external device in such a way as to greatly expand the artistic and technical choices available to composers and musicians. The submission comprises a written component, a data component (made up of timelines, source code and schematics) and a creative outcomes component (made up of approximately one hour of music).
Advisor: Carroll, Mark Stephen
Haines, Christian Matthew
Dissertation Note: Thesis (Ph.D.) -- University of Adelaide, Elder Conservatorium of Music, 2011
Subject: Video game music Computer-aided design.
Computer sound processing.
Keywords: music; chipmusic; synthesis; hardware interfacing; videogames; audio
Appears in Collections:Research Theses

Files in This Item:
File Description SizeFormat 
01front.pdf66.38 kBAdobe PDFView/Open
02whole.pdf1.22 MBAdobe PDFView/Open
03AudioDisc.zip113.48 MBUnknownView/Open
04DataDisc.zip47.2 MBUnknownView/Open


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