MorphoCarve: carving morphogenetic prototypes
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(Published version)
Date
2015
Authors
McGinley, T.
Hoshi, K.
Iacopetta, L.
Editors
Popovic, V.
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Conference paper
Citation
IASDR 2015 interplay: proceedings, 2015 / Popovic, V. (ed./s)
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IASDR2015 Interplay (2 Nov 2015 - 5 Nov 2015 : Brisbane, Australia)
Abstract
Design disciplines have always been interested in biological growth as a potent metaphor for design. By interpreting this metaphor as a process, it is possible to represent design artefacts as the result of a series of pseudo biological developmental stages. These stages represent a hierarchical model of the development of the resulting artefact. This paper proposes an approach of ‘morphogenetic prototyping’ which aims to use these stages to support a multi- dimensional design process and design experience for the development of ‘morphogenetic prototypes’. This new design paradigm requires a new interface to support this design experience. For instance it is proposed that the biological development metaphors of segmentation could be supported through a cutting or slicing metaphor. This metaphor is defined here as ‘carving’. Furthermore it is suggested that for the metaphor should be a reinforced with a tangible user interface (TUI). Therefore this paper describes the development of a 2d mockup that will be used to establish the requirements for a morphogenetic prototyping TUI in future work.
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Copyright 2015 Tim McGinley, Kei Hoshi, & Lisa Iacopetta