Reliability and validity of the fulltrack AI application to determine cricket bowling line and length compared to 3D motion capture
| dc.contributor.author | Tissera, K. | |
| dc.contributor.author | Shorter, K.A. | |
| dc.contributor.author | Huynh, M. | |
| dc.contributor.author | Benson, A.C. | |
| dc.date.issued | 2024 | |
| dc.description.abstract | This study examined reliability and validity of the Fulltrack AI application to identify cricket ball landing position (line, length). Nine hundred and thirty-two deliveries were compared to 3D motion capture, the criterion measure, with 836 included in analysis (516 bowled (pace = 420, spin = 96), 320 Sidearm (TM); 301 facing a batter). Agreement analysis indicated an intraclass correlation coefficient of >0.96 for raw and filter 3D line and length data, compared to Fulltrack AI. The coefficient of variation was acceptable for length (<10%) and larger for line (23.82%), albeit with a smaller standard error of measurement (SEM = 0.05 m), improving with outliers removed. Bland-Altman plots confirmed good statistical agreement between devices, with limits of agreement largely within maximal allowable difference values. There are potential practical application considerations, given SEM = 0.47 m for length (diameter of seven cricket balls); with greater variability detecting length closer to the batters-end, and line closer to the bowlers-end. Validity, using a generalised additive model, showed no significant differences between devices (p > 0.05), with no condition-based interaction effects. The Fulltrack AI application enables ecologically valid assessment of bowling performance. Considering the trade-off between this and the accuracy of information is warranted when deciding how best to apply it to coaching environments to support augmented feedback. | |
| dc.identifier.citation | Sports Biomechanics, online, 2024; online(1):1-17 | |
| dc.identifier.doi | 10.1080/14763141.2024.2381108 | |
| dc.identifier.issn | 1476-3141 | |
| dc.identifier.issn | 1752-6116 | |
| dc.identifier.uri | https://hdl.handle.net/11541.2/39749 | |
| dc.language.iso | en | |
| dc.publisher | Routledge | |
| dc.relation.funding | Australian Government Research Training Program (RTP) Scholarship | |
| dc.rights | Copyright 2024 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group. This is an Open Access article distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives License (http://creativecommons.org/licenses/by-nc-nd/4.0/) | |
| dc.source.uri | https://doi.org/10.1080/14763141.2024.2381108 | |
| dc.subject | cricket | |
| dc.subject | technology | |
| dc.subject | feedback | |
| dc.subject | motion capture | |
| dc.subject | coaching | |
| dc.title | Reliability and validity of the fulltrack AI application to determine cricket bowling line and length compared to 3D motion capture | |
| dc.type | Journal article | |
| pubs.publication-status | Published | |
| ror.mmsid | 9916891531201831 |