Can we take out CARLA from the Uncanny Valley? Analyzing avatar design of an educational conversational agent

Date

2024

Authors

Macias Huerta, P.I.
Lecona Valdespino, C.N.
Santamaría Bonfil, G.
Marmolejo Ramos, F.

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Calvo, H.

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Book chapter

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Event/exhibition information: Advances in Computational Intelligence. MICAI 2023 International Workshops WILE 2023, HIS 2023, and CIAPP 2023, Yucatan, Mexico, 13/11/2023-18/11/2023 Source details - Title: Mexican International Conference on Artificial IntelligenceMICAI 2023: Advances in Computational Intelligence. MICAI 2023 International Workshops, 2024 / Calvo, H. (ed./s), vol.14502 LNAI, Ch.6, pp.50-57

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Abstract

The integration of conversational agents into virtual-reality educational environments holds immense promise. However, the uncanny valley phenomenon looms as a critical challenge, potentially impacting the effectiveness of these educational agents. This manuscript delves into the pivotal role of avatar design within virtual-reality educational systems and its implications for user experience during learning sessions. In this work, a comprehensive comparison of two distinct avatars used by a virtual-reality conversational educational agent was undertaken, exploring their impact on user acceptance and enjoyability. Through user feedback, the avatar design that mitigates the uncanny valley effect was determined, ultimately allowing to choose the best avatar to enhance human-computer interaction.

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Copyright 2024 The Author(s), under exclusive license to Springer Nature Switzerland

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