Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth
dc.contributor.author | Cover, R. | |
dc.date.issued | 2006 | |
dc.identifier.citation | Game Studies: the international journal of computer game research, 2006; 6(1):www1-www14 | |
dc.identifier.issn | 1604-7982 | |
dc.identifier.uri | http://hdl.handle.net/2440/47385 | |
dc.language.iso | en | |
dc.publisher | Game Studies | |
dc.title | Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth | |
dc.type | Journal article | |
pubs.publication-status | Published |