Enhancing portals in virtual reality : the (Non-Euclidean) space between action at a distance and locomotion /

Date

2024

Authors

Ablett, Daniel

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thesis

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Abstract

This research investigates techniques to enhance the use of portals in Virtual Reality (VR). Portals serve as both secondary views and interaction tools, bridging the gap between locomotion and action-at-a-distance interactions in VR. Despite their powerful capabilities, the non-Euclidean nature of portals makes them challenging to use effectively. Their practicality hinges on portals behaving intuitively and users being able to achieve effective portal placements. This dissertation addresses: how portals can be rendered performantly; how portals can be placed quickly and accurately to maximise their utility; whether portals are superior to traditional locomotion for sustained remote interaction and multitasking; how portals should behave to improve interactions; and how they can expand presence in VR.

School/Discipline

University of South Australia. UniSA STEM.
UniSA STEM

Dissertation Note

Thesis (PhD Computer and information science)--University of South Australia, 2025.

Provenance

Copyright 2024 Daniel Ablett.

Description

1 ethesis (xi, 229 pages) :
colour illustrations, colour charts.
Includes bibliographical references (pages 205-229)

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506 0#$fstar $2Unrestricted online access

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