Virtual reality stroke rehabilitation - hype or hope?

Date

2011

Authors

Laver, K.
George, S.
Ratcliffe, J.
Crotty, M.

Editors

Advisors

Journal Title

Journal ISSN

Volume Title

Type:

Journal article

Citation

Australian Occupational Therapy Journal, 2011; 58(3):215-219

Statement of Responsibility

Conference Name

Abstract

Virtual reality is a relatively recent approach in stroke rehabilitation. Virtual reality is described as the ‘use of interactive simulations created with computer hardware and software to present users with opportunities to engage in environments that appear and feel similar to real world objects and events’ (Weiss, Kizony, Feintuch, &Katz, 2006). While virtual reality interventions to date have predominantly targeted motor rehabilitation of the upper and lower limb (Henderson, Korner-Bitensky, &Levin, 2007), researchers have also designed interventions to retrain ADL. In this viewpoint article, we describe some of the attributes that we believe make virtual reality a potentially influential tool for occupational therapists; however, we also highlight issues that need to be addressed in further research before widespread clinical use can be recommended.

School/Discipline

Dissertation Note

Provenance

Description

Link to a related website: https://onlinelibrary.wiley.com/doi/pdfdirect/10.1111/j.1440-1630.2010.00897.x, Open Access via Unpaywall

Access Status

Rights

Copyright 2011 The Author(s)

License

Grant ID

Call number

Persistent link to this record