Reflecting on the creation of an authentic aural experience in the digital songlines game engine

dc.contributor.authorGibbons, Craigen
dc.contributor.authorWyeld, Theodor G.en
dc.contributor.authorLeavy, Brett A.en
dc.contributor.authorHills, Jamesen
dc.contributor.conferenceInternational Symposium on Virtual Reality, Archaeology and Cultural Heritage (7th : 2006 : Nicosia, Cyprus)en
dc.contributor.schoolSchool of Humanities : Mediaen
dc.date.issued2006en
dc.description.urihttp://www.eg.org/EG/DL/WS/VAST/VAST06/237-242.pdf.abstract.pdfen
dc.identifier.urihttp://hdl.handle.net/2440/41904
dc.relation.ispartofProceedings of the 7th International Symposium on Virtual Reality, Archaeology and Cultural Heritage, 2006en
dc.titleReflecting on the creation of an authentic aural experience in the digital songlines game engineen
dc.typeConference paperen

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