Enhancing Immersive Cinematic Experience with Augmented Virtuality

dc.contributor.authorLee, G.A.
dc.contributor.authorChen, J.
dc.contributor.authorBillinghurst, M.
dc.contributor.authorLindeman, R.
dc.contributor.conference2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct) (19 Sep 2016 - 23 Sep 2016 : Merida, Yucatan, Mexico)
dc.date.issued2017
dc.description.abstractWatching spherical panorama movies is one of the applications of head mounted displays, especially the growing number of lowcost consumer devices. In this poster, we show how to enhance a personal immersive cinematic experience by embedding the user's body in the movie scene using Augmented Virtuality technology. User embodiment, transitioning between real and virtual spaces, and adding interactivity are the main benefits of our approach. We present a proof of concept prototype, and summarize the findings from a focus group held to collect feedback from potential users. These insights will help developers who are creating immersive cinematic experiences.
dc.identifier.citationAdjunct Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality Ismar Adjunct 2016, 2017, iss.7836475, pp.115-116
dc.identifier.doi10.1109/ISMAR-Adjunct.2016.0054
dc.identifier.isbn9781509037407
dc.identifier.orcidLee, G.A. [0000-0002-1644-6934]
dc.identifier.urihttps://hdl.handle.net/11541.2/138283
dc.language.isoen
dc.publisherIEEE
dc.publisher.placeUS
dc.rightsCopyright 2016 IEEE
dc.source.urihttps://doi.org/10.1109/ismar-adjunct.2016.0054
dc.subjectaugmented virtuality
dc.subjectmixed reality
dc.subjectpanorama movie
dc.titleEnhancing Immersive Cinematic Experience with Augmented Virtuality
dc.typeConference paper
pubs.publication-statusPublished
ror.mmsid9916284514201831

Files

Collections