Geometrically-correct projection-based texture mapping onto a cloth

Date

2014

Authors

Fujimoto, Y.
Taketomi, T.
Yamamoto, G.
Miyazaki, J.
Kato, H.
Smith, R.T.
Thomas, B.H.

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Conference paper

Citation

Virtual Reality (VR), 2014 iEEE, 2014, iss.6802105, pp.165-166

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IEEE Virtual Reality Conference (29 Mar 2014 - 2 Apr 2014 : Minneapolis, MN)

Abstract

We demonstrate the geometrically-correct projection-based texture mapping onto a deformable object like a cloth. This system can be used to simulate design that involves change in shape, such as sheets of malleable material. The geometrically-correct projectionbased texture mapping onto a cloth is conducted using the measurement of object's 3D shape and the detection of the retro-reflective marker on the object's surface. Rapid prototyping is used as an example application of this projection technique.

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Copyright 2014 IEEE

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