An object-oriented software architecture for 3D mixed reality applications

dc.contributor.authorPiekarski, W.
dc.contributor.authorThomas, B.H.
dc.contributor.conference2nd IEEE/ACM International Symposium on Mixed and Augmented Reality (7 Oct 2003 - 10 Oct 2003 : Tokyo, Japan)
dc.date.issued2003
dc.description.abstractThis paper presents a new software architecture for 3D mixed reality applications, named Tinmith-evo5. Currently there are a limited number of existing toolkits for the development of 3D mixed reality applications, each optimized for particular feature but at the detriment of others. Complex interactive user interfaces and applications require extensive supporting infrastructure, and can be hampered by inadequate support. The Tinmith-evo5 architecture is optimised to develop mobile augmented reality and other interactive 3D applications on portable platforms with limited resources. This architecture is implemented in C++ with an object-oriented data flow design, an object store based on the Unix file system model, and uses other ideas from existing previous work.
dc.identifier.citationThe second IEEE and ACM international symposium on mixed and augmented reality, 2003, pp.247-256
dc.identifier.doi10.1109/ISMAR.2003.1240708
dc.identifier.isbn0-7695-2006-5
dc.identifier.isbn9780769520063
dc.identifier.urihttps://hdl.handle.net/11541.2/114602
dc.language.isoen
dc.publisherIEEE Computer Society
dc.publisher.placeLos Alamitos, Calif. USA
dc.rightsCopyright IEEE 2003
dc.source.urihttps://doi.org/10.1109/ismar.2003.1240708
dc.titleAn object-oriented software architecture for 3D mixed reality applications
dc.typeConference paper
pubs.publication-statusPublished
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