Applying creativity in modelling and simulation
Date
2007
Authors
Cropley, D.H.
Editors
Cook, C.
Doug, D.
Doug, D.
Advisors
Journal Title
Journal ISSN
Volume Title
Type:
Conference paper
Citation
System engineering : key intelligent enterprises, 2007 / Cook, C., Doug, D. (ed./s), vol.2, pp.1085-1093
Statement of Responsibility
Conference Name
INCOSE 07 : 17th Annual International Symposium (24 Jun 2007 : San Diego, California)
Abstract
This paper examines the application of concepts and principles of creativity to the domain of modelling and simulation. The paper will start by examining the background to modern views of creativity in technological enterprises. This culminates with a functional model of creativity that focuses not only on characteristics such as novelty, but also on the pre-requisite characteristic of relevance and effectiveness. This means that for a product or system, or indeed a model or simulation, to be regarded as creative, it must not only be original and novel, but must, as a pre-requisite, do what it has been designed to do. For this reason, issues such as fidelity, and other quality metrics applied to models, will be relevant. The paper then examines reasons for endeavouring to build creativity into modelling and simulation. The paper will study potential benefits and penalties associated with creativity in this domain, and will offer suggestions about the appropriateness, or otherwise, of attempting to build novelty into the process of modelling and simulation. © 2007 by David H Cropley.
School/Discipline
Dissertation Note
Provenance
Description
Access Status
Rights
Copyright status unknown