Effects of sharing physiological states of players in collaborative virtual reality gameplay

Date

2017

Authors

Dey, A.
Piumsomboon, T.
Lee, Y.
Billinghurst, M.

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Conference paper

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Proceedings Of The 2017 Acm Sigchi Conference On Human Factors In Computing Systems (Chi'17), 2017, vol.2017-May, pp.4045-4056

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ACM SIGCHI Conference on Human Factors in Computing Systems (CHI) (6 May 2017 - 11 May 2017 : Denver, Co)

Abstract

Interfaces for collaborative tasks, such as multiplayer games can enable more effective and enjoyable collaboration. However, in these systems the emotional states of the users are often not communicated properly due to their remoteness from one another. In this paper we investigate the effects of showing emotional states of one collaborator to the other during an immersive Virtual Reality (VR) gameplay experience. We created two collaborative immersive VR games that display the real-time heart-rate of one player to the other. The two different games elicited different emotions, one joyous and the other scary. We tested the effects of visualizing heart-rate feedback in comparison with conditions where such a feedback was absent. The games had significant main effects on the overall emotional experience.

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Copyright 2017 ACM

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