3D gesture interaction for handheld augmented reality

Date

2014

Authors

Bai, H.
Lee, G.A.
Ramakrishnan, M.
Billinghurst, M.

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Conference paper

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SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications SA 2014, 2014, iss.7, pp.1-6

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SA'14: SIGGRAPH Asia 2014 (3 Dec 2014 - 6 Dec 2014 : Shenzhen, China)

Abstract

In this paper, we present a prototype for exploring natural gesture interaction with Handheld Augmented Reality (HAR) applications, using visual tracking based AR and freehand gesture based interaction detected by a depth camera. We evaluated this prototype in a user study comparing 3D gesture input methods with traditional touch-based techniques, using canonical manipulation tasks that are common in AR scenarios. We collected task performance data and user feedback via a usability questionnaire. The 3D gesture input methods were found to be slower, but the majority of the participants preferred them and gave them higher usability ratings. Being intuitive and natural was the most common feedback about the 3D freehand interface. We discuss implications of this research and directions for further work.

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2014 Copyright The Authors. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for commercial advantage and that copies bear this notice and the full citation on the first page.

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