Game theoretic framework for studying WBAN coexistence: 2-Player game analysis and n-player game estimation

dc.contributor.authorQiu, Y.
dc.contributor.authorHaley, D.
dc.contributor.authorChan, T.
dc.contributor.authorDavis, L.
dc.contributor.conference2016 Australian Communications Theory Workshop, AusCTW 2016 (20 Jan 2016 - 23 Jan 2016 : Melbourne, Australia)
dc.contributor.editorIEEE, I.
dc.date.issued2016
dc.description.abstractAs an emerging technology for anywhere anytime healthcare, Wireless Body Area Networks (WBANs) bring many benefits as well as challenges. One practical issue is the coexistence of multiple networks in a limited space under resource constraints. Game theory, originally developed from economics, is a mathematical tool to analyse decision making among self-interested agents. Due to the heterogeneous, distributed and autonomous nature of WBANs, game theory is believed to be an appropriate tool to study the coexistence issue. This paper formulates a flexible game theoretic framework to study WBAN coexistence. We provide a detailed mathematical analysis for a 2-player game. When the number of WBANs increases in a game, the complexity in utility calculation and simulations grows greatly. We propose an estimation method to model games involving more than two players.
dc.identifier.citationProceedings of the Australian Communications Theory Workshop, 2016 / IEEE, I. (ed./s), iss.7433609, pp.53-58
dc.identifier.doi10.1109/AusCTW.2016.7433609
dc.identifier.isbn9781509001330
dc.identifier.urihttps://hdl.handle.net/11541.2/123388
dc.language.isoen
dc.publisherIEEE
dc.publisher.placeUS
dc.rightsCopyright 2016 IEEE.
dc.source.urihttp://dx.doi.org/10.1109/AusCTW.2016.7433609
dc.subjectgame analysis
dc.subjectemerging technology
dc.subjectwireless body area networks (WBANs)
dc.titleGame theoretic framework for studying WBAN coexistence: 2-Player game analysis and n-player game estimation
dc.typeConference paper
pubs.publication-statusPublished
ror.mmsid9916105207001831

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