Holo Worlds Infinite: procedural spatial aware AR content

dc.contributor.authorLawrence, L.M.
dc.contributor.authorHart, J.D.
dc.contributor.authorBillinghurst, M.
dc.contributor.conferenceInternational Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments (22 Nov 2017 - 24 Nov 2017 : Adelaide, Australia)
dc.contributor.editorDey, A.
dc.date.issued2017
dc.description.abstractWe developed an Augmented Reality (AR) application that procedurally generates content which is programmatically placed on the floor. It uses its awareness of its spatial surroundings to generate and place virtual content. We created a prototype that can be used as the basis of a city simulation game that can be played on the floor of any room space, but the approach could also be used for many other applications.
dc.identifier.citationICAT-EGVE 2017: Posters and Demos, 2017 / Dey, A. (ed./s), pp.39-40
dc.identifier.doi10.2312/egve.20171383
dc.identifier.isbn9783038680529
dc.identifier.urihttps://hdl.handle.net/11541.2/29327
dc.language.isoen
dc.publisherThe Eurographics Association
dc.publisher.placeSwitzerland
dc.rightsCopyright 2017 the authors
dc.source.urihttps://doi.org/10.2312/egve.20171383
dc.subjectmixed reality
dc.subjectaugmented reality
dc.subjectmultimedia content creation
dc.titleHolo Worlds Infinite: procedural spatial aware AR content
dc.typeConference paper
pubs.publication-statusPublished
ror.mmsid9916608948901831

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