Real life: Cellular automaton for investigating competition between pleiotrophy and redundancy

Date

2001

Authors

Hoo, T.
Ting, A.
O'Neill, E.
Allison, A.
Abbott, D.

Editors

Bergmann, N.W.

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Conference paper

Citation

Electronics and structures for MEMS II : 17-19 December, 2001, Adelaide, Australia / Neil W. Bergmann (ed.), pp. 380-390

Statement of Responsibility

Teck L. Hoo, Andrew Ting, Erin O'Neill, Andrew G. Allison, and Derek Abbott

Conference Name

Electronics and Structures for MEMS II (2nd : 2001 : Adelaide, Australia)

Abstract

Redundancy is where multiple agents perform one task. On the other hand, pleiotropy is the inverse of redundancy- that is, where one agent multitasks. In real systems it is usual to find a mixture of both pleiotropic and redundant agents. In engineered systems we may see this in communication networks, computer systems, smart structures, nano-self-assembled systems etc. In biological systems, we can also observe the interplay of pleiotropy and redundancy from neural networks through to DNA coding. The open question is how to design a given complex system with the correct trade-off between redundancy and pleiotropy, in order to confer maximum robustness for lowest cost. Here we propose an evolutionary computational approach for exploring this trade-off in a toy model cellular automation, dubbed Real Life.

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© 2003 COPYRIGHT SPIE--The International Society for Optical Engineering

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