Collaborative Music Making with Live Algorithms
| dc.contributor.author | Harrald, L. | |
| dc.contributor.conference | Australasian Computer Music Conference (2007 : Canberra, ACT) | |
| dc.date.issued | 2007 | |
| dc.description | All Copyright remains with the author © Copyright 2007 | |
| dc.description.abstract | This paper discusses developments of ENSEMBLE, an interactive improvisation environment based on the Iterated Prisoner’s Dilemma. The main emphasis of this paper is on the interactive version of ENSEMBLE, and its development for the work ‘fr@gm3nT’ [fragment], a collaboration between the author and saxophonist Derek Pascoe. Some of the lessons learned from non real-time, generative versions of ENSEMBLE are also discussed, along with the implications of the approach for algorithmic composition and live interactive computer music performance. | |
| dc.description.statementofresponsibility | Luke Harrald | |
| dc.identifier.citation | TRANS: Boundaries / Permeability / Reification. Proceedings of the Australasian Computer Music Conference / A. Riddell and A. Thorogood, 19th-21st June, 2007, pp.59-65 | |
| dc.identifier.orcid | Harrald, L. [0000-0003-4217-8002] | |
| dc.identifier.uri | http://hdl.handle.net/2440/49596 | |
| dc.language.iso | en | |
| dc.publisher | Australasian Computer Music Association | |
| dc.publisher.place | Melbourne | |
| dc.subject | Music and Game Theory | |
| dc.subject | Iterated Prisoner's Dilemma | |
| dc.subject | Live Algorithms | |
| dc.subject | Interactive Computer Music | |
| dc.title | Collaborative Music Making with Live Algorithms | |
| dc.type | Conference paper | |
| pubs.publication-status | Published |
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