Learning creativity and design for innovation

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RA_hdl_59765.pdf (205.95 KB)
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Date

2011

Authors

Bruton, Dean Christopher

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Journal article

Citation

International Journal of Technology and Design Education, 2011; 21(3):321-333

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Dean Bruton

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Abstract

This paper puts the case for using a pedagogical framework based on the principles of grammatical design in conjunction with conventional creative problem solving strategies in higher education to foster learning for innovation and creativity. It explores the design and delivery of an inaugural creativity and innovation course that used a combination of individual and group projects to explore the combinatorial use of creative problem solving strategies and grammatical design schemas. Using established creative thinking evaluation techniques and reflective practice journals offers a powerful path for the creative development of innovative ideas. Testing (Torrance, Creativity in the classroom, 1977) found that the figurative based creative thinking scores of an experimental group of non-designer undergraduate students significantly improved according to pre and post course tests. Two dimensional and three dimensional design assessment tasks were completed in conjunction with a series of creative problem solving teamwork sessions. Standard SELTS course evaluation also strongly suggests there is value in the active teaching of creativity strategies for the recognition of valuable problems and the development of innovative solutions.

School/Discipline

School of Architecture, Landscape Architecture and Urban Design

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© Springer Science+Business Media B.V. 2010

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