Introduction

Date

2006

Authors

Amery, R.
Mühlhäusler, P.

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Peter Muhlhausler,

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Book chapter

Citation

Hermann Koeler's Adelaide: Observations on the language and culture of South Australia by the first German visitor, 2006 / Peter Muhlhausler, (ed./s), pp.1-5

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Abstract

This book analyzes the effect of policy on the digital game complex: Government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and distribution cycles, and that we need to consider those relationships in order to effectively “read” and analyze digital games. Through examining a selection of policies, e.g. the Australian governments refusal (untilrecently) to allow an R18 rating for digital games, Blizzards policy in regards to intellectual property, Electronic Arts corporate policy for downloadable content (DLC), they show how policy, that is to say the rules governing the production, distribution and consumption of digital games, has a tangible effect upon our understanding of the digital game medium.

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