Investigating the use of different visual cues to improve social presence within a 360 mixed reality remote collaboration
| dc.contributor.author | Teo, T. | |
| dc.contributor.author | Lee, G.A. | |
| dc.contributor.author | Billinghurst, M. | |
| dc.contributor.author | Adcock, M. | |
| dc.contributor.conference | 17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI) (17 Nov 2019 - 20 Nov 2019 : AUSTRALIA, Brisbane) | |
| dc.contributor.editor | Spencer, S.N. | |
| dc.date.issued | 2019 | |
| dc.description.abstract | In this paper, we investigate the social aspects and effects of various visual cues in a 360 panorama-based Mixed Reality remote collaboration system. We conducted a series of user studies using a prototype system to compare the effects of different combinations of visual cues including hand gestures, ray pointing and drawing in a remote collaborative task. We found that adding ray pointing and drawing can enhance the social aspects of a remote collaborative experience and also can lower the required task mental effort. We discuss the findings and suggest directions for future research. | |
| dc.identifier.citation | Proceedings Vrcai 2019 17th ACM SIGGRAPH International Conference on Virtual Reality Continuum and Its Applications in Industry, 2019 / Spencer, S.N. (ed./s), iss.a4 | |
| dc.identifier.doi | 10.1145/3359997.3365687 | |
| dc.identifier.isbn | 9781450370028 | |
| dc.identifier.orcid | Lee, G.A. [0000-0002-1644-6934] | |
| dc.identifier.uri | https://hdl.handle.net/11541.2/140144 | |
| dc.language.iso | en | |
| dc.publisher | ASSOC COMPUTING MACHINERY | |
| dc.publisher.place | Australia | |
| dc.rights | Copyright 2019 Association for Computing Machinery | |
| dc.source.uri | https://doi.org/10.1145/3359997.3365687 | |
| dc.subject | 360 panorama | |
| dc.subject | gesture interaction | |
| dc.subject | interaction methods | |
| dc.subject | mixed reality | |
| dc.subject | virtual reality | |
| dc.subject | remote collaboration | |
| dc.title | Investigating the use of different visual cues to improve social presence within a 360 mixed reality remote collaboration | |
| dc.type | Conference paper | |
| pubs.publication-status | Published | |
| ror.mmsid | 9916360711401831 |